Play In The Box
Frontend Engineer — Performance & Reliability · Burning Bros · Korea
Gamified e-commerce platform for Korean fandom merch — gacha box-opening, raffles, and campaign drops including The First Fan × G-Dragon — that has to survive its own launch-day traffic spikes. Diagnosed and fixed a ~30k-CCU production outage (p95 latency 38s, 50k/min 5xx) by eliminating cache-stampede and sticky-404 bugs and capping unbounded HTTP socket growth, then authored the edge-caching + ECS auto-scaling architecture and built an in-region k6/EKS load-testing rig to validate fixes directly against production.



